elenmirie1, chaotic female snakey Archeologist -------- |....... +.{<...| |....... |..P@..| -------- Elenmirie1 the Digger St13 Dx8 Co10 In15 Wi18 Ch10 ArcSnaFemCha Dlvl:6 $:18 HP:0(19) Pw:12(12) AC:10 MC:0 Exp:1 Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded) Armor b - an uncursed +0 leather jacket c - an uncursed +0 fedora n - a blessed +2 orcish shield Comestibles d - 3 uncursed food rations Scrolls f - an uncursed scroll of enchant armor g - an uncursed scroll of identify Spellbooks e - a blessed spellbook of wizard lock (0:1) Tools h - an uncursed +0 pick-axe (weapon in scale gap) i - an uncursed tinning kit (0:77) k - an uncursed sack m - an uncursed magic marker (0:61) Gems j - an uncursed touchstone The sack is empty. Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Number of artifacts generated was 0 Your leg damage was 0 Monster spawn increase would have started at turn 44025 Monster spawn increase would have reached its maximum at turn 67649 Next attribute increase check would have come at turn 820 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 8 You were poison resistant You could recognize detrimental food (0) You had infravision You had 1100 points of nutrition remaining You were stealthy You could swim You were fast Your luck was zero You are dead Spells known in the end Name Level Category Fail a - wizard lock 2 matter 0% Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Basic] sling [Basic] whip [Basic] Spellcasting Skills matter spells [Basic] Latest messages You are still in a pit. You crawl to the edge of the pit. You hear the sounds of civilization. 7 gold pieces. Pick an object. P a pudding or ooze (gray ooze) Accessing Pokedex entry for gray ooze... Base statistics of this monster type: Base level = 3, AC = 8, magic resistance = 0. Almost immobile (1). Normally appears everywhere, with frequency 3. Resists fire, cold, poison, acid, petrification, death magic. Conveys fire, cold, poison resistances. Genocidable, breathless, amphibious, amorphous, acidic, carnivorous, herbivorous. May be eaten by vegetarians. Is a valid polymorph form. Attacks: 2d8, bite - rusts armour What do you want to throw? [$a or ?*] Never mind. What do you want to take off? [bc or ?*] You were wearing an uncursed +0 leather jacket. What do you want to take off? [c or ?*] You were wearing an uncursed +0 fedora. What do you want to throw? [$a or ?*] In what direction? [hykulnjb><] The blindfold misses the gray ooze. You miss the gray ooze. The gray ooze bites you! The gray ooze bites you! The gray ooze bites you! You die... Goodbye elenmirie1 the Archeologist... You died in The Dungeons of Doom on dungeon level 6 with 267 points, and 18 pieces of gold, after 100 moves. Killer: gray ooze You were level 1 with a maximum of 19 hit points when you died. You didn't beat your previous score of 67538 points. No Points Name Hp [max] 1 1244614 Kai-Sam-Hum-Fem-Cha quit in The Dungeons of Doom on level 3 [max 32]. 292 [292] 2 166696 Elronnd-Val-Tro-Mal-Law died in The Dungeons of Doom on level 15. Killed by a warrior ant. - [169] 3 114745 Vis-Gra-Hum-Mal-Neu died in Town on level 10 [max 13]. Killed by an invisible centaur shaman. - [158] 5 79833 greeter-Arc-Tro-Fem-Neu quit in The Dungeons of Doom on level 10 [max 12]. 115 [139] 6 68998 coffeebeet-Arc-Mou-Mal-Law died in The Dungeons of Doom on level 2. Killed by an undead naga hatchling. - [69] * 7 67538 Vis-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 14 [max 15]. Killed by an Elvenking. - [99] * 267 elenmirie1-Arc-Sna-Fem-Cha died in The Dungeons of Doom on level 6. Killed by a gray ooze. - [19] 8 62520 Udosdottir-Gla-Lyc-Mal-Law escaped the dungeon [max level 11]. 117 [117] 9 54244 Soviet5lo-Nin-Dop-Mal-Cha died in The Dungeons of Doom on level 11. Killed by an invisible leprelich. - [90]