coffeebeetle, lawful female automatic Monk ------- ---------------- |.....| ##...............-# ----------- |......# % |..............|# |....%....| |.....|# # |...........*..|# |.....$...| |.....|# # ----.-----------# |...<.....-# -.-----# # # ---------|-# # # # # ## # # # # # # # # # # `## ### # # ### % # # # # ## # ### ######### # -----.--------# # # -.------ # |.............####### ## ### |......| #---- |............| # ------# # |......| #|.(| |............| ####.<...|# ##-....(.| #|.(| |............| # |....|## |......| #|.(| |............+ .....-# -......| #|@(| -------------- |....| |......| #-@(| ------ -------- ---- Coffeebeet the Initiate St:17 Dx:16 Co:11 In:11 Wi:12 Ch:8 Lawful Dlvl:10 $:166 HP:49(59) Pw:45(45) AC:-3 Exp:7 T:1996 OvrWound Your inventory Armor a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe named KERNOD scare mon (being worn) Comestibles D - an uncursed coffee bean N - 2 blessed tins of dwarf lord meat Scrolls t - an uncursed scroll of blank paper y - a blessed scroll of blank paper I - a blessed scroll of confuse monster K - an uncursed scroll of enchant armor O - an uncursed scroll of enchant weapon P - a cursed scroll of enchant weapon Spellbooks v - an uncursed spellbook of blank paper Potions E - a blessed potion of speed M - an uncursed potion of extra healing Wands B - an uncursed wand of enlightenment (0:13) Tools l - an uncursed mirror F - an uncursed brass lantern Y - a blessed very rusty skeleton key Gems q - an uncursed worthless piece of black glass w - an uncursed worthless piece of green glass A - a cursed loadstone Q - an uncursed worthless piece of red glass R - an uncursed worthless piece of yellow glass S - an uncursed amber stone Final attributes You were devoutly aligned Your alignment was 19 You carried 0 sins You had a hod wantedness of 0 You had a gevurah wantedness of 0 You had a chokhmah wantedness of 0 You had 0 weakness from being studied You were petrification resistant You were poison resistant You were shock resistant You were immune to sickness You were sleep resistant You saw invisible You were warned You had a carrying capacity of 20 remaining You had 2014 points of nutrition remaining You were stealthy You could survive without air You were set to normal clockspeed You were fast You were lucky (1) You are dead Spells known in the end Name Level Category Fail a - protection 1 clerical 0% b - detect monsters 1 divination 0% Vanquished creatures a shocking sphere 3 wolves 4 winter wolf cubs a lynx a panther a dwarf mummy a brown pudding a Green-elf a razorvine a dust vortex a snake a yellow light 2 shriekers 2 gnome lords a gnomish wizard a kobold mummy a paper golem 2 jellyfish 3 giant ants a homunculus 9 hill orcs a rothe 2 iguanas 2 coyotes a giant rat 2 cave spiders a green mold 11 garter snakes a jackal 4 grid bugs 3 lichens a kobold zombie a newt 69 creatures vanquished. Voluntary challenges You went without food You were an atheist You never hit with a wielded weapon You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You never paid a shopkeeper to identify an item You magically identified 1 items Your skills at the end Fighting Skills martial arts [Skilled] Weapon Skills (none) Spellcasting Skills healing spells [Basic] Latest messages "Feel free to browse my wares, or chat with me about other services!" # Talk to whom? (in what direction) Marcos talks about the problem of shoplifters. Shall I wind your mainspring? [yn] (n) What do you want to wind with? [Y or ?*] Never mind. Never mind. # Talk to whom? (in what direction) Marcos talks about the problem of shoplifters. Shall I wind your mainspring? [yn] (n) What do you want to wind with? [Y or ?*] How many turns? That will be 1000 zorkmids. (Pay?) [yn] (n) You give Marcos 1000 zorkmids. Marcos uses the key to wind up your clockwork. Marcos is having a hard time cranking the key. Your mainspring is wound too tight! Your clockwork breaks apart! Goodbye coffeebeetle the Monk... You were overwound and exploded in The Dungeons of Doom on dungeon level 10 with 6706 points, and 166 pieces of gold, after 1996 moves. Killer: overwinding You were level 7 with a maximum of 59 hit points when you were overwound and exploded. You reached the 169th place on the top 2000 list. 1 14331416 Khor-Wiz-Inc-Fem-Neu ascended to demigoddess-hood. 3836 [4130] 2 8629586 stth-Val-Dwa-Fem-Law ascended to demigoddess-hood. 576 [656] 3 8079174 stth-Tou-Hum-Fem-Law ascended to demigoddess-hood. 629 [637] *169 6706 coffeebeet-Mon-Clk-Fem-Law died in The Dungeons of Doom on level 10. Exploded by overwinding. 49 [59]