Raisse, neutral male ghast Archeologist -------------------------------------------------- |................................................| | --------------------.--------..----- --------- | |......|......|.. |.|((((.%|..-...| |......|......|.. |.|((((((|..|...| |......|..... |.. |.|......|..| ..| |......|... -|----.----|---..----- | | ---|-----|-----......................---- ---- | |...................@{........Z................... | ----|------|---......-------N----..............| ..... ... ------.| ... |...-|------- | |%%%%%%|......| .-.| ??@+?. |...| . |..%%%%|......| ...|.| !."(N.%?|...| |!%!%%(|......|... |.| ..>..).)(|.%.| ------------------ -.------------...- . ... --- ----- Raisse the Field Worker St11 Dx9 Co16 In14 Wi12 Ch11 ArcGhaMalNeu Dlvl:6 $:36 HP:0(60) Pw:30(30) AC:10 MC:0 Xp:4/191 T:370 Your inventory Weapons a - an uncursed +2 bullwhip (weapon in hand) Armor b - an uncursed +0 leather jacket c - an uncursed +0 fedora (being worn) Comestibles n - an uncursed lichen corpse Scrolls h - an uncursed scroll of identify i - a blessed scroll of undo genocide r - a blessed scroll of identify t - an uncursed scroll of blank paper Spellbooks g - a blessed spellbook of knock (0:3) Potions s - an uncursed potion of water Rings o - an uncursed ring of polymorph control Wands p - an uncursed wand of magic missile (0:2) Tools k - an uncursed tinning kit (0:74) m - an uncursed sack q - an uncursed tinning kit (0:72) Gems l - an uncursed touchstone The sack is empty. Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins Number of artifacts generated was 1 Your leg damage was 0 Monster spawn increase would have started at turn 17088 Monster spawn increase would have reached its maximum at turn 93018 Next attribute increase check would have come at turn 864 Strength training was 21 Dexterity training was 13 Wisdom training was -1 Constitution training was 8 You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were immune to sickness You had 773 points of nutrition remaining You were stealthy You could survive without air You were fast You were lucky (3) You had extra luck Good luck did not time out for you You are dead Spells known in the end Name Level Category Fail a - knock 1 matter 0% Vanquished creatures a mimic (3 created) a kitten 4 muggers a large bat 2 sewer rats a lichen a newt (3 created) a novice medium wall a novice dark wall 13 creatures vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 30 times You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Basic] sling [Basic] whip [Basic] Spellcasting Skills matter spells [Basic] Latest messages The green naga hatchling bites you! The green naga hatchling bites you! The green naga hatchling bites you! The green naga hatchling bites you! The green naga hatchling bites you! The green naga hatchling bites you! The green naga hatchling bites you! You see a white naga hatchling hatch. The green naga hatchling bites you! The green naga hatchling bites you! The green naga hatchling bites you! The green naga hatchling bites you! The green naga hatchling bites you! The green naga hatchling bites you! You hear the howling of the CwnAnnwn... The green naga hatchling bites you! The green naga hatchling bites you! The green naga hatchling bites you! The green naga hatchling bites you! You die... Goodbye Raisse the Archeologist... You died in The Dungeons of Doom on dungeon level 6 with 1047 points, and 36 pieces of gold, after 370 moves. Killer: green naga hatchling You were level 4 with a maximum of 60 hit points when you died. You didn't beat your previous score of 68998 points. No Points Name Hp [max] 1 1244614 Kai-Sam-Hum-Fem-Cha quit in The Dungeons of Doom on level 3 [max 32]. 292 [292] 2 1176062 SubGenius-Arc-Dwa-Fem-Law died in Gehennom on level 41. Killed by an antimatter vampire. - [169] 3 239693 FIQ-Mon-Dop-Mal-Neu died in The Dungeons of Doom on level 33. Killed by a petty black widow, while reading a cursed book. - [68] 6 86183 danl-Wiz-Dop-Fem-Cha quit in Town on level 7 [max 12]. 152 [152] 7 79833 greeter-Arc-Tro-Fem-Neu quit in The Dungeons of Doom on level 10 [max 12]. 115 [139] * 8 68998 coffeebeet-Arc-Mou-Mal-Law died in The Dungeons of Doom on level 2. Killed by an undead naga hatchling. - [69] * 1047 Raisse-Arc-Gha-Mal-Neu died in The Dungeons of Doom on level 6. Killed by a green naga hatchling. - [60] 9 62520 Udosdottir-Gla-Lyc-Mal-Law escaped the dungeon [max level 11]. 117 [117] 10 54244 Soviet5lo-Nin-Dop-Mal-Cha died in The Dungeons of Doom on level 11. Killed by an invisible leprelich. - [90]