Possessions: Weapons a - a blessed +1 quarterstaff (weapon in hands) (w:40) Armor b - an uncursed +0 cloak of magic resistance (being worn) (w:10) Scrolls m - an uncursed scroll of confuse monster (w:5) n - an uncursed scroll of create monster (w:5) i - an uncursed scroll of destroy armor (w:5) j - 2 uncursed scrolls of identify (w:10) Spellbooks l - an uncursed spellbook of detect monsters (w:50) k - a blessed spellbook of force bolt (w:50) Potions f - an uncursed potion of fruit juice (w:20) h - an uncursed potion of sickness (w:20) g - an uncursed potion of water (w:20) Rings e - an uncursed +1 ring of gain strength (w:3) d - an uncursed ring of stealth (w:3) Wands c - an uncursed wand of polymorph (0:4) (w:7) ---------------------------------------------------------------------- Final attributes: You were aligned. You were magic-protected. You survived after being killed once. ---------------------------------------------------------------------- Vanquished creatures: a jackal a goblin 2 creatures vanquished. ---------------------------------------------------------------------- Voluntary challenges: You went without food. You were an atheist. You used a wielded weapon 1 time. You were illiterate. You never drew a magic heptagram. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. ---------------------------------------------------------------------- Score breakdown: Gold: 85 ( 6426 points) Experience: 1 level ( 0 points) Exploration: 3 levels ( 5.77%) ( 5941 points) Discoveries: 0 items ( 0.00%) ( 0 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 2 monsters ( 0.52%) ( 2171 points) Time penalty: 117 turns ( 0 points) Survival: died (score multiplied by 80%) Total score: 11630 ---------------------------------------------------------------------- Goodbye doyoumind the Wizard... You died in The Gnomish Mines on dungeon level 3 with 11630 points, and 85 pieces of gold, after 117 moves. You were level 1 with a maximum of 12 hit points when you died.