Possessions: Weapons a - a blessed +1 quarterstaff (weapon in hands) (w:40) Armor b - an uncursed +0 cloak of magic resistance (being worn) (w:10) Comestibles n - an uncursed tripe ration (w:10) Scrolls k - an uncursed scroll of enchant weapon (w:5) j - an uncursed scroll of identify (w:5) i - an uncursed scroll of magic mapping (w:5) Spellbooks l - a blessed spellbook of force bolt (w:50) m - an uncursed spellbook of knock (w:50) Potions h - an uncursed potion of gain ability (w:20) f - an uncursed potion of invisibility (w:20) g - an uncursed potion of speed (w:20) Rings d - a blessed +1 ring of protection (w:3) e - an uncursed ring of searching (w:3) Wands c - an uncursed wand of polymorph (0:3) (w:7) ---------------------------------------------------------------------- Final attributes: You had transgressed. You were magic-protected. You had infravision. You were unlucky. You survived after being killed once. ---------------------------------------------------------------------- Vanquished creatures: a kitten ---------------------------------------------------------------------- Voluntary challenges: You went without food. You were an atheist. You never hit with a wielded weapon. You were illiterate. You drew a magic heptagram 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. ---------------------------------------------------------------------- Score breakdown: Gold: 19 ( 4322 points) Experience: 2 levels ( 5571 points) Exploration: 1 level ( 1.92%) ( 0 points) Discoveries: 0 items ( 0.00%) ( 0 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 1 monster ( 0.26%) ( 1535 points) Time penalty: 33 turns ( 0 points) Survival: died (score multiplied by 80%) Total score: 9142 ---------------------------------------------------------------------- Goodbye Wooble the Wizard... You died in The Dungeons of Doom on dungeon level 1 with 9142 points, and 19 pieces of gold, after 33 moves. You were level 2 with a maximum of 14 hit points when you died.