Possessions: Weapons M - a cursed +0 dagger (w:10) q - 10 uncursed +0 daggers (in quiver) (w:100) x - the uncursed rustproof +0 Magicbane (weapon in hand) (w:10) S - a blessed +1 quarterstaff (w:40) o - the uncursed +0 Sting (w:10) Armor b - an uncursed +0 cloak of magic resistance (being worn) (w:10) G - an uncursed +0 dwarvish iron helm (being worn) (w:40) E - a blessed +1 pair of iron shoes (being worn) (w:50) Comestibles n - 4 uncursed food rations (w:80) s - 2 uncursed lichen corpses (w:40) D - an uncursed tin of ettin meat (w:10) O - an uncursed tripe ration (w:10) Scrolls j - a blessed scroll of create monster (w:5) i - an uncursed scroll of enchant armor (w:5) l - a blessed scroll of identify (w:5) p - an uncursed scroll of light (w:5) Y - 2 uncursed scrolls of teleportation (w:10) Spellbooks N - an uncursed spellbook of detect monsters (w:50) Potions W - 2 uncursed potions of booze (w:40) g - an uncursed potion of gain ability (w:20) h - an uncursed potion of gain energy (w:20) V - an uncursed potion of levitation (w:20) X - an uncursed potion of object detection (w:20) f - 2 uncursed potions of sickness (w:40) Rings t - an uncursed ring of regeneration (on right hand) (w:3) e - an uncursed ring of slow digestion (on left hand) (w:3) d - an uncursed ring of warning (w:3) Wands z - an uncursed wand of digging (0:6) (w:7) C - an uncursed wand of magic missile (0:0) (w:7) c - an uncursed wand of slow monster (0:5) (w:7) Tools Q - an uncursed bag of tricks (0:20) (w:15) m - an uncursed blindfold (w:2) R - an uncursed credit card (w:1) v - an uncursed lock pick (w:4) y - an uncursed skeleton key (w:3) A - an uncursed tallow candle (0:200) (w:2) a - an uncursed +0 unicorn horn (w:20) L - an uncursed partly used wax candle (0:205) (w:2) Gems w - 2 uncursed diamonds (w:2) u - an uncursed jade stone (w:1) Z - an uncursed worthless piece of black glass (w:1) B - 2 uncursed worthless pieces of orange glass (w:2) U - 2 uncursed worthless pieces of red glass (w:2) H - 2 uncursed worthless pieces of violet glass (w:2) F - 4 uncursed worthless pieces of white glass (w:4) ---------------------------------------------------------------------- Final attributes: You were piously aligned. You were magic-protected. You had slower digestion. You regenerated. You survived after being killed once. ---------------------------------------------------------------------- Vanquished creatures: 2 small mimics 2 shocking spheres an ettin zombie 2 giant beetles 4 winter wolf cubs an orc-captain a dingo a blue jelly 2 white unicorns a dust vortex a bugbear a quasit a mountain nymph 3 Mordor orcs a rock piercer a fog cloud a yellow light a violet fungus 7 gnome lords 2 gnomish wizards a red naga hatchling a gray ooze a barrow wight a giant ant a little dog 10 dwarves 2 homunculi 17 hill orcs 2 giant bats 2 wererats 2 iguanas 2 acid blobs 3 hobbits a hobgoblin 5 cave spiders 2 yellow molds 28 gnomes 3 garter snakes a gnome zombie 4 jackals a fox a kobold 2 sewer rats 3 grid bugs 5 lichens 2 newts 139 creatures vanquished. ---------------------------------------------------------------------- Voluntary challenges: You used a wielded weapon 232 times. You wrote or read 11 times. You drew a magic heptagram 16 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. ---------------------------------------------------------------------- Score breakdown: Gold: 908 ( 9828 points) Experience: 9 levels (15757 points) Exploration: 8 levels ( 17.39%) (11832 points) Discoveries: 18 items ( 6.27%) ( 7513 points) Valuables value: (no points given unless you survive) Artifact value: 4300 (12070 points) Variety of kills: 46 monsters ( 12.04%) (10410 points) Time penalty: 4547 turns (-1184 points) Survival: died (score multiplied by 80%) Total score: 52980 ---------------------------------------------------------------------- Goodbye Vis the Wizard... You died in The Dungeons of Doom on dungeon level 6 with 52980 points, and 908 pieces of gold, after 4547 moves. You were level 9 with a maximum of 82 hit points when you died.