Possessions: Weapons W - an uncursed +2 dagger (w:10) V - an uncursed +0 dagger (alternate weapon; not wielded) (w:10) E - the uncursed rustproof +1 Magicbane (weapon in hand) (w:10) Armor b - an uncursed +0 cloak of magic resistance (w:10) N - a blessed +2 dwarvish cloak (being worn) (w:10) R - an uncursed +0 dwarvish iron helm (being worn) (w:40) a - an uncursed +1 dwarvish mithril-coat (w:150) L - an uncursed +0 pair of high boots (being worn) (w:20) Comestibles D - 4 uncursed food rations (w:80) Y - an uncursed pancake (w:2) Scrolls y - an uncursed scroll of destroy armor (w:5) w - an uncursed scroll of genocide (w:5) i - an uncursed scroll of scare monster (w:5) S - a cursed scroll of teleportation (w:5) P - an uncursed scroll of teleportation (w:5) Spellbooks l - a blessed spellbook of force bolt (w:50) m - an uncursed spellbook of wizard lock (w:50) Potions J - an uncursed potion of booze (w:20) g - an uncursed potion of enlightenment (w:20) f - an uncursed potion of extra healing (w:20) v - an uncursed potion of object detection (w:20) p - a cursed potion of sleeping (w:20) Rings d - an uncursed +1 ring of increase accuracy (on right hand) (w:3) Z - an uncursed ring of see invisible (w:3) e - an uncursed ring of sustain ability (w:3) Wands z - an uncursed wand of locking (0:4) (w:7) c - an uncursed wand of teleportation (0:4) (w:7) Tools n - an uncursed blindfold (w:2) F - an uncursed credit card (w:1) u - an uncursed lock pick (w:4) t - an uncursed magic harp (0:6) (w:30) r - an uncursed oil lamp (0:1060) (w:20) x - 2 uncursed tallow candles (0:200) (w:24) h - 2 uncursed partly used wax candles (lit) (0:71) (w:4) Gems s - 4 uncursed worthless pieces of black glass (w:4) k - 2 uncursed worthless pieces of blue glass (w:2) q - 3 uncursed worthless pieces of orange glass (w:3) o - an uncursed worthless piece of white glass (w:1) ---------------------------------------------------------------------- Final attributes: You were piously aligned. You were poison resistant. You were magic-protected. You were telepathic. You had a +1 bonus to hit. You were lucky. You survived after being killed once. ---------------------------------------------------------------------- Vanquished creatures: 2 chameleons a giant beetle a leprechaun an iron piercer an ogre 2 owlbears a housecat a jaguar a dwarf lord 2 ravens a gnome mummy a snake a human zombie a soldier ant a bugbear a water nymph 2 mountain nymphs 2 rock moles a fog cloud a yellow light a shrieker a violet fungus 6 gnome lords a gnomish wizard a black naga hatchling 2 gray oozes an elf zombie 3 giant ants 2 floating eyes a kitten 8 dwarves a kobold lord a kobold shaman a rothe a rabid rat a centipede a giant bat a monkey a werejackal an iguana 6 coyotes 4 gas spores 2 large kobolds 2 giant rats 7 cave spiders a red mold 26 gnomes 4 garter snakes 12 jackals 2 foxes a goblin 3 sewer rats 8 grid bugs a bat 7 lichens a kobold zombie 5 newts 153 creatures vanquished. ---------------------------------------------------------------------- Voluntary challenges: You used a wielded weapon 227 times. You wrote or read 3 times. You drew a magic heptagram 29 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. ---------------------------------------------------------------------- Score breakdown: Gold: 294 ( 8205 points) Experience: 9 levels (15757 points) Exploration: 7 levels ( 14.00%) (10498 points) Discoveries: 12 items ( 4.20%) ( 6145 points) Valuables value: (no points given unless you survive) Artifact value: 3500 (11774 points) Variety of kills: 57 monsters ( 14.92%) (11588 points) Time penalty: 4326 turns (-1113 points) Survival: died (score multiplied by 80%) Total score: 50283 ---------------------------------------------------------------------- Goodbye Vis the Wizard... You died in The Gnomish Mines on dungeon level 5 with 50283 points, and 294 pieces of gold, after 4326 moves. You were level 9 with a maximum of 58 hit points when you died.