Possessions: Amulets w - an uncursed amulet versus poison (being worn) (w:20) Weapons E - 11 uncursed +0 daggers (in quiver) (w:110) z - 2 uncursed +0 elven daggers (wielded) (w:20) Armor b - an uncursed +0 cloak of magic resistance (being worn) (w:10) p - a blessed +2 dwarvish iron helm (w:40) X - an uncursed +0 dwarvish mithril-coat (being worn) (w:150) K - an uncursed +1 helm of brilliance (being worn) (w:50) y - a cursed -1 pair of gauntlets of dexterity (w:10) Comestibles u - an uncursed food ration (w:20) Scrolls Y - 2 uncursed scrolls of create monster (w:10) W - a blessed scroll of create monster (w:5) D - an uncursed scroll of enchant weapon (w:5) m - an uncursed scroll of fire (w:5) s - a blessed scroll of teleportation (w:5) Spellbooks j - a blessed spellbook of force bolt (w:50) Potions h - an uncursed potion of confusion (w:20) f - an uncursed potion of fruit juice (w:20) g - an uncursed potion of gain energy (w:20) n - an uncursed potion of see invisible (w:20) Rings C - an uncursed ring of fire resistance (on left hand) (w:3) d - an uncursed ring of polymorph (w:3) V - a cursed ring of shock resistance (w:3) e - an uncursed ring of teleport control (w:3) Wands c - an uncursed wand of light (0:12) (w:7) r - an uncursed wand of slow monster (0:6) (w:7) Tools J - an uncursed bag of tricks (0:15) (w:15) q - an uncursed drum of earthquake (0:6) (w:25) P - an uncursed magic flute (0:5) (w:5) Z - an uncursed skeleton key (w:3) I - an uncursed stethoscope (w:4) U - 3 uncursed tallow candles (0:200) (w:6) x - an uncursed partly used tallow candle (0:57) (w:2) H - an uncursed towel (w:2) l - an uncursed towel (w:2) a - an uncursed wax candle (0:400) (w:2) Gems L - 2 uncursed worthless pieces of black glass (w:2) A - 3 uncursed worthless pieces of blue glass (w:3) i - an uncursed worthless piece of green glass (w:1) M - 3 uncursed worthless pieces of orange glass (w:3) B - an uncursed worthless piece of violet glass (w:1) v - 3 uncursed worthless pieces of white glass (w:3) N - an uncursed worthless piece of yellow glass (w:1) ---------------------------------------------------------------------- Final attributes: You were piously aligned. You were fire resistant. You were poison resistant. You were magic-protected. You were telepathic. You were swallowed by an ice vortex. You survived after being killed once. ---------------------------------------------------------------------- Vanquished creatures: a small mimic an elf mummy a lizard a dwarf lord a rock mole a shrieker a violet fungus 7 gnome lords a black naga hatchling a giant ant a floating eye 10 dwarves a homunculus a centipede 4 dwarf zombies 2 iguanas 3 killer bees an acid blob 3 hobbits 6 manes a hobgoblin a brown mold 32 gnomes 8 jackals a fox a kobold 4 grid bugs 3 lichens 99 creatures vanquished. ---------------------------------------------------------------------- Voluntary challenges: You used a wielded weapon 178 times. You wrote or read 6 times. You never drew a magic heptagram. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. ---------------------------------------------------------------------- Score breakdown: Gold: 542 ( 9085 points) Experience: 8 levels (14739 points) Exploration: 8 levels ( 15.09%) (11007 points) Discoveries: 15 items ( 5.21%) ( 6847 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 28 monsters ( 7.33%) ( 8122 points) Time penalty: 3209 turns ( -682 points) Survival: died (score multiplied by 80%) Total score: 39294 ---------------------------------------------------------------------- Goodbye Vis the Wizard... You died in The Gnomish Mines on dungeon level 7 with 39294 points, and 542 pieces of gold, after 3209 moves. You were level 8 with a maximum of 61 hit points when you died.